Controller Scripting in Bitwig!

I’ve started an ongoing series over at the KMI Blog covering controller scripting in Bitwig Studio. You can check out part 4 HERE as well as catch up on previous installments.

We’ve built a script from scratch that allows us to input notes, map CCs, control the transport and get LED feedback information back to our controller. Coming up next, we’ll look at abstracting code, and wrapping collections of related functions into objects.

Controller Scripting in Bitwig!

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